I have a pretty good life. There are a lot of indicators of this, but one in particular is that I have the luxury of being annoyed by things like the issue that’s the topic of this blog post. I was reading some code from Microsoft the other day, and I noticed that a loop I […]
Setting up a kernel debug connection can be intimidating at first, but it’s actually quite straightforward once you have the steps. It’s the sort of thing that’s much easier to demonstrate than it is to explain, so here’s a video of Scott Noone walking through the process.
There’s an old saying that if you ask two developers a question you’ll get three answers. We decided to test that theory by posing a simple challenge: explain WDF Queues with Manual dispatch type. Check out Peter Viscarola’s response here: And then see what Scott Noone had to say:
The WDK being integrated into Visual Studio is certainly a big change, but is a good one? Peter and I are asked our opinions on WDK Visual Studio integration all the time, so we decided that it was time to get together and discuss it. Sure, we could have come to a consensus and published an article […]
I know, you’re looking at the title of this blog post and you’re wondering: How can these people make an entire blog post out of such a simple question. Simple? I wish it were so. Read on, intrepid developer… read on. If you’re anything like me, you use multiple systems to do your work. Many […]
It’s commonly known that the Windows Kernel uses two standard function prefixes to differentiate externally callable functions (Ke) from private, or internal, functions (Ki). There is, however, a third prefix used in the Kernel that isn’t quite as common: Kx. This prefix is used for internal functions that are processor architecture specific. For example, KxFlushEntireTb […]
As we were putting the finishing touches on the material for our new Advanced WDF Seminar, we got to discussing some details of how the EvtIoInCallerContext Event Processing Callback works. Our discussion centered around…
There were several comments over on NTDEV about how there was only a single driver related presentation at the just-concluded //Build conference. Frankly, I was surprised there was even one! If you haven’t seen it, you can check out well-know MSFT lead Peter Wieland’s excellent presentation here. In the presentation Peter talks about the coming Shark’s […]
On NTDEV we had an interesting discussion about interlocked operations, which, being an NTDEV discussion, took many twists and turns along the way. Out of all the various tangents that occurred, one stuck out to me as it’s something that was worth highlighting: who is responsible for guaranteeing cache coherency of DMA operations on Windows? For example, imagine a […]
Starting with Windows Driver Kit 8.1 Update, the tools necessary to build Windows drivers are once again available to the community at no cost. Yay!!!